Guides / Prompting

Make AI video look real: light, motion and camera

A clip reads as fake for three reasons: light with no source, a body with no weight, and a camera that no one is holding. The fix for each is a sentence, not a setting. We rendered every fix before and after on Kling v3, and the whole prompt on Seedance 2.5 as well, so you can see which instruction arrived.

  • 8 min read
LightMotionCameraFinished

What you make, in order. Tap one to jump to its step.

To make AI video look real, fix three things in the prompt: where the light comes from, how weight moves through the body, and how a camera would behave if a person were holding it. "Realistic" and "cinematic" are not instructions; a lamp, a footfall and a shoulder-mounted camera are.

Every pair starts from one medium prompt with the three weak lines in it, then swaps exactly one line for its strong version. Same model, same length; Kling v3 takes no seed, so each run is a fresh roll. We ran the pairs on Kling v3 at 720p and 5 seconds, and the finished prompt on Kling v3 and on Seedance 2.5 at 480p.

What makes a clip look fake

TellWhy it happensThe fix
Lit evenly from everywhereNo source was namedOne key with a direction and a colour, then a rim or fill
The walk floats, the feet slide"Walks toward the camera" has no weight in itWhere the heel lands, how the hips carry each step, what the clothes do
The frame is glued to a rail, or wanders off"The camera follows him" names a result, not an operatorHandheld or shoulder, walking backward at his pace, sway and micro-shake
Plastic skin, sharp front to back"8k, hyperrealistic" asks for polishGrain, halation, skin texture, and something in the frame that falls soft

Before you start

  • One performer and one light you can name: a street lamp, a window, a work lamp on a stand.
  • Write the medium prompt first: subject, place, and the three weak lines. Then swap one line at a time.
  • Keep the length and size the same for every run. Expect the rest of the frame to move between runs.
  • Judge each pair on the one thing you changed.
The medium prompt we started from
Fashion film, one continuous take, real-time, night. SUBJECT: a man of 28, tall, dark wavy hair, olive skin, a long camel wool coat buttoned closed, a black turtleneck, wide charcoal trousers, chunky black boots. LOCATION: a narrow rain-wet alley, black asphalt with puddles, brick walls, light drizzle. LIGHTING: moody cinematic lighting. ACTION: he walks toward the camera. CAMERA: the camera follows him. LOOK: 35mm film grain, halation on the lamp, wet reflections, deep shadow with detail. No text, no logos, no readable signage.

Light: name the source, the direction and the colour

Light is the fastest tell. Name one key, say where it is and what colour it is, give the shadow side one fill, and say what is in the air.

Weak line
LIGHTING: moody cinematic lighting.
Strong line
LIGHTING: one orange sodium street lamp high behind him as a backlight, rimming his hair and shoulders and glittering in the puddles; a cyan glow from an unreadable neon tube on the wall camera-right as the only fill on his face.

Weak line

The weak prompt on Kling v3: a flat, cool alley with no clear source of light

Source named

The same prompt with the light named, on Kling v3: an orange lamp behind him and a cyan neon tube on the right wall, both colours on the wet ground
Made with Kling v3 at 720p, 5 seconds. The weak line gave a flat, cool alley with no source you could point to. The strong line brought the lamp behind him and the cyan tube on the right wall, the two colours meeting on the wet ground: the line as written.

Motion: give the body weight

A walk with no weight is the second tell: the feet slide, the coat hangs still. Say what each step does, what the clothes do, and what the hands touch. For weight, contact and timing in dance and performance, see Make AI people move realistically.

Weak line
ACTION: he walks toward the camera.
Strong line
ACTION: he walks straight toward the camera at an unhurried pace, each step landing heel first with a visible weight shift, the coat swinging with each stride; halfway through he lifts his right hand and turns up his coat collar, four fingers on the outside of the collar and the thumb inside, then lets the hand drop.

Weak line

The weak prompt on Kling v3

Weight named

The same prompt with the walk given weight, on Kling v3: heel-first steps through the puddles and the coat collar turned up
Made with Kling v3 at 720p. Heel-first steps, the coat moving with each stride, and the collar turned up halfway through, with both hands where the line asked for the right hand only. The weak run walked too, evenly and with nothing for the hands to do.

Camera: give it a person

A perfectly smooth frame is a tell of its own, and a camera with no operator wanders. Say who is holding it, how they move, and where the focus sits. Or pick Handheld from the camera move row in the composer and choose the strength; the move is added to your prompt as its own sentence.

Weak line
CAMERA: the camera follows him.
Strong line
CAMERA: handheld, walking backward at his pace, chest-up framing, natural sway and micro-shake, focus locked on his face, the alley behind him falling soft.

Weak line

The weak prompt on Kling v3: a smooth full-length walk toward the camera

Operator named

The same prompt with the camera given an operator, on Kling v3: a handheld camera walking backward ahead of him, closing in
Made with Kling v3 at 720p. "Follows him" gave a smooth full-length walk toward the lens. The operator line gave a handheld camera walking backward at his pace, closing in; it opened on his boots and ended waist-up, where the line asked for chest-up throughout.

Which model listens to which instruction

We scored each line by one question: did the thing it asked for arrive? Kling v3 got one line at a time; Seedance 2.5 got all three at once, at 480p. This is what we saw on this scene, one run per cell.

InstructionKling v3, one line at a timeSeedance 2.5, all three lines
A named light source with a direction and colourArrived as written: the lamp behind him, the cyan tube on the rightArrived: the lamp high behind him, a cyan fixture on the right wall
A walk with heel strikes and a coat that swingsArrived; the collar went up with both hands, not the right hand aloneArrived, with the right hand on the collar as written
A handheld operator walking backward, chest-upThe backward walk arrived; the framing ended waist-up, not chest-upFramed him full length, not chest-up
One scene, one run per cell. A second scene can score differently.

Watch for this:The framing is the line that slipped. Both models held the light and the walk. Neither held chest-up: Kling v3 opened on the boots and closed to waist-up, and with all three lines in one prompt both models framed him full length. Check the frame size before you build on the clip.

All three lines together

The finished clip on Kling v3: the man in the camel coat walking toward a handheld camera through the wet alley, a lamp behind him, a cyan tube on the right wall, turning up his collar
Made with Kling v3 at 720p, 5 seconds, one run: the strong light, motion and camera lines in one prompt. The lamp behind him, the cyan tube on the right wall, heel-first steps and the collar turned up; it framed him full length, where the line asked for chest-up.
The same whole prompt on Seedance 2.5 at 480p: the man walking toward the camera in the wet alley, turning up his collar with his right hand
Made with Seedance 2.5 at 480p, the same whole prompt. The lamp high behind him, a cyan fixture on the right wall, the right hand on the collar as written; full length where the line asked for chest-up.
The whole prompt, exactly as sent
Fashion film, one continuous take, real-time, night. SUBJECT: a man of 28, tall, dark wavy hair, olive skin, a long camel wool coat buttoned closed, a black turtleneck, wide charcoal trousers, chunky black boots. LOCATION: a narrow rain-wet alley, black asphalt with puddles, brick walls, light drizzle. ACTION: he walks straight toward the camera at an unhurried pace, each step landing heel first with a visible weight shift; halfway through he lifts his right hand and turns up his coat collar, four fingers on the outside of the collar and the thumb inside, then lets the hand drop. CAMERA: handheld, walking backward at his pace, chest-up framing, natural sway and micro-shake, focus locked on his face. LIGHTING: one orange sodium street lamp high behind him as a backlight, rimming his hair and shoulders and glittering in the puddles; a cyan glow from an unreadable neon tube on the wall camera-right as the only fill on his face. LOOK: 35mm film grain, halation on the lamp, wet reflections, deep shadow with detail. No text, no logos, no readable signage.

Three ways to run this

  • Fastest: open the video composer, paste the strong prompt, pick Kling v3 (Kling 3.0 in the model menu) or Seedance 2.5, and press Generate. The price is on the button.
  • Hands-off: describe the scene to the NOLGIA Agent and ask for a named light, a walk with weight and a handheld operator. It writes the lines and renders.
  • Most control: the API takes the same prompt, so you can run the weak and strong lines against each other on several models and keep the job records.
JobUseWhy
A handheld or dolly move without writing itCamera move row, strength pickerAppended to your prompt as its own sentence
Grain, halation, a film stock after the renderColour grade in StudioLooks and film stocks on the timeline, no re-render
The same scene on several modelsExplore, or the APIEvery model previewed by its own output; one quote per run

What it costs

Test each line at 5 seconds on Kling v3, or at 480p on Seedance 2.5, and render the keeper once. The price is on the Generate button before you spend anything.

  • Kling v3Pro and up

    Per 5s clip (audio on by default)

    720p 35 credits · 1080p 47 credits · 4K 117 credits

  • Seedance 2.5Pro and up

    Per 5s clip

    480p 26 credits · 720p 56 credits · 1080p 137 credits

    1080p renders at 16:9 and 9:16

Read live from the catalog when this page loads. Every price is shown before you generate. See every rate.

Where you still regenerate

  • The camera did its own thing. Run again before you rewrite; a new run is a new roll. Ours kept the move and lost the frame size.
  • The light appeared in the wrong place. Say camera-left or camera-right, behind or above; a direction word is cheap.
  • The face changed between runs. Expected without a reference image, and we make no promise about it. Judge each clip on its own.
  • Two people in frame. One performer per test.

Five things to check before you call it done

  • The light has a source you could point to, and the shadows agree with it.
  • The walk has a footfall; the clothes move with the body.
  • The camera is where you put it, not behind the performer's back.
  • Something in the frame is soft.
  • It reads as filmed at a glance, not only when you squint.

Questions and answers

Why does writing "realistic" not make the clip real?
It is not a physical instruction. A lamp with a direction, a heel that lands, a camera on a shoulder: those are things the model can render.
What is the biggest tell?
Light with no source. A subject lit evenly from every side flattens the frame before anything moves.
Which model is best for realism?
For anything that walks, turns or carries weight, Kling v3 or Seedance 2.5. The table above shows what each did with the same lines on one scene. Run your own scene before you commit.
Do I still write the camera if I use the camera move row?
No. The row adds the move to your prompt as its own sentence, at the strength you pick. Write the light and the motion yourself.
How do I know a fix worked?
Render it against the previous version and compare them side by side. The composer keeps every run in your Library.

Name the light in your next clip

Open the video composer

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